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Viper Development Changelog #2
Started by ItsCryptic

ItsCryptic

ItsCryptic

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ItsCryptic

Hey there everyone,

 

Below are the checks that we will be detecting.

Stable Checks:
AimbotA(detects Killaura, Scaffold, Tower, this is really just weird movement)
ReachA
FlyB
InvalidPitchA
NoFallA
Unstable Checks:
AutoclickA
AimbotB(chance it might be removed)
FastBowA
FlyA(almost stable)
SpeedA (fixed)
VelocityA
FastBreak
FastPlace
PLANNED:
MultiDirectionalSprint
Phase
NoSwing
Regen
InteractThroughWalls
Blink
Spider
Step
 

Thanks,

Kevin

ItsCryptic · 10 days ago · Last edited: 10 days ago